![]() I already used some of them as inspiration for my previous projects and this time I found a very loose inspiration in Castle in the Sky. I’m a big fan of Studio Ghibli and I hold all of their movies very dear to my heart. ![]() For the Assets of this scene, I used Megascans, 3DPeople, Maxtree, CommonPoint, VDB cloud. The software I used, as usual 3DS Max, Corona Render & Photoshop. So as a disclaimer - I will be talking more about the general approach to image-making rather than “how I modeled this shape or which render settings I used”. I’d rather spend the extra time on improving the design, than going out there and start 3d scanning rocks and plants (again, I will leave that to the professionals!). Almost all assets in my scene are ready-made with the exception of the design of course. it is really easy now to put our ideas on “paper” quickly. With extensive libraries such as Megascans, Maxtree, AI etc. There are many more skilled people that can do this better than I ever will, so I want to focus on what I do best and that is to present a vision. It is because I prefer to keep things simple and I do not look at this kind of work as a modeling exercise. The main goal of most of my work is to create a visually striking and accurate depiction of an idea while spending as little effort on modeling and asset preparation. I currently work as a senior visualizer at AsymmetricA and teach a rendering course at the Architectural Association School Of Architecture. I'm Matej Hosek and I have a degree in architecture but I’ve decided to pursue a career in ArchViz, as CGI was my passion since childhood, and was always impressed with the video game and movie industry. A general approach to image-making rather than “how to model this shape or which render settings to use”. In this making-Of article, Matej Hosek from AsymmetricA, an architect who followed the architectural visualization field, drives us through his creative process when he works on personal projects. Let's explore an outstanding image in several moods and lighting scenarios. ![]()
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